Genre: Shooter Action Roguelike

ConEX PC (Final Release)

Developer: Maksym Pashanin
Publisher: Maksym Pashanin
Release Date: 2026

ConEX is a twin-stick shooter roguelite that puts players in the middle of a delivery job where survival is just as important as getting the package.

ConEX PC (Final Release)

A zombie-filled city, a delivery that must be completed, and a van waiting for a safe return. Fight through hordes of undead, collect upgrades as the body count rises, and improve weapons between shifts. Every route features handcrafted pixel art, packed with details and plenty of zombie carnage.

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DELIVER THE PACKAGE. MAKE IT BACK ALIVE.

Forget about waiting for a timer to run out. Each run comes with a clear objective: take the package to its designated locker, then fight through the undead and return to the van. Getting the delivery done is only half the job. Extraction is the real test.

There is no reward for dying on the way back. Any earnings collected during the run are lost if the van isn’t reached alive, making every trip a risky balance between pushing forward and staying alive.

ZOMBIE HORDE MEETS REAL CITY STREETS

The undead aren’t limited to open spaces or predictable attack patterns. They pour out of narrow alleys, break through doorways, and squeeze through gaps in barricades. Each street has its own layout, forcing different approaches as the zombie numbers grow.

Behind the action sits a custom-built framework capable of handling more than 15,000 handcrafted animation frames in under 6 milliseconds. Even when the screen is packed with zombies, the action remains smooth and responsive.

WEAPONS, UPGRADES AND PIXEL-ART GORE

Every zombie kill earns EXP, and each level-up brings a choice of three upgrades from a pool of 25. With five tiers available for every upgrade, there’s plenty of room to build a loadout that suits the way ConEX is played. Combine the right improvements and entire streets can be cleared in seconds.

Between shifts, hard-earned money can be spent at the ConEX Upgrade Store. Better equipment makes a big difference, especially when it’s time to replace the basic company-issued pistol with something heavier, such as an AK.

The visual style is another highlight. Every location is designed by hand as a detailed pixel-art diorama, complete with crates, streetlights, barricades and scattered bodies. Zombies don’t simply disappear when hit, either. They explode, split apart and fall to pieces in all their gory glory.

Much of the fluid animation comes from LiquidPixel™, a depth-aware interpolation algorithm that creates extra frames between existing animations at ConEX. The result is exceptionally smooth movement without losing the distinctive look of the pixel-art style.

THE STORY: A WORLD THAT REFUSES TO DIE

The year is 2064. A revolutionary medical invention changes humanity forever: the Homeostasis Chip, better known as the H1 Chip in ConEX. Implanted inside the human body, this tiny device guarantees perfect health and gives its users immortality.

There is, however, one serious problem. When the body dies, it doesn’t stay dead.

ConEX PC (Final Release)

Features of ConEX:

  • By 2068, the world faces the Global Zombie Outbreak.
  • The H1 Chip is outlawed, entire streets fall to the undead, and everyday life becomes a fight for survival. Yet one thing remains essential, no matter how bad things get: logistics at ConEX.
  • ConEX continues to run delivery operations throughout the infected zones. With automation handling most of the work, human employees are now assigned to corrective employment whenever manual intervention is needed.
  • And that’s where the job begins. One of the people selected for this duty is now responsible for keeping deliveries moving through some of the most dangerous areas in the world.

Minimum System Requirements:

  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Core i3-6100, Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 750 Ti, Radeon R7 360
  • Storage: 3 GB available space
  • Additional Notes: DirectX 11, Vulkan

ConEX PC (Final Release)

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