Genre: Top-Down Management Simulation Strategy

Zombies Aren’t Real PC (Early Access)

Developer: Jogamedev
Publisher: Jogamedev
Release Date: 2026

Zombies Aren’t Real is a horde-defense game that puts players in charge of stopping a rapidly growing zombie outbreak across real-world cities.

Zombies Aren't Real PC (Early Access)

Take Command Against the Zombie Outbreak

With military units at your disposal, the goal is to contain the infection, protect the population, and prevent the entire city from falling.

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Each mission starts with a bird’s-eye view of the city, showing the location where the outbreak is expected to begin. There is a short preparation phase before the action kicks off, giving enough time to assess the situation and decide how to use the limited resources available in Zombies Aren’t Real. Every decision matters, especially when the objective is to rescue as many civilians as possible.

Build Your Defenses and Fight Back

Once the mission starts, infected zombies begin spreading through the streets and turning civilians into more members of the horde. Plans rarely go exactly as expected, so adjusting tactics during the outbreak is part of the challenge. If the defensive line starts to collapse, additional firepower can be requested. Air support options include bombers and Gatling gun helicopters, which can help eliminate large groups of zombies before the infection spreads too far.

Ground units also play a major role in keeping the city under control. Snipers, defensive turrets, mortar teams, and garrisons each offer different ways to hold back the advancing horde at Zombies Aren’t Real. Safe zones, gates, and other defensive structures provide extra protection for civilians, while carefully placed air strikes can turn a losing situation around. However, bombing infected areas requires good aim, as civilian casualties can seriously affect the final result.

Victory comes when every zombie has been eliminated. The final score depends on the number of civilians who survive the outbreak, making population protection just as important as wiping out the infected.

Experiment, Adapt, and Try Again

Zombies Aren’t Real offers a surprisingly demanding strategic experience. Success depends on finding effective combinations of military units, buildings, and upgrades rather than relying on a single defensive setup. Each scenario encourages experimentation, and even small changes to unit placement or resource management can produce very different results.

Zombies Aren’t Real isn’t an incremental game where progress comes simply from repeating the same actions. Defeat is part of the experience, and there’s nothing wrong with restarting a mission when the situation becomes impossible to recover. Trying different approaches and learning from failed attempts is where much of the enjoyment comes from. The real challenge is discovering the best way to defend each city and save as many people as possible.

Map data attribution: © OpenStreetMap contributors, Overture Maps Foundation, TomTom, Microsoft (Open Database License), Esri Community Maps contributors, Google Open Buildings, work derived from BTN 2024 ign.es (CC BY 4.0), and postal code data from GeoNames (CC BY 4.0).

Zombies Aren't Real PC (Early Access)

Features of Zombies Aren’t Real:

  • Real-world locations: Fight zombie outbreaks across cities based on actual places.
  • Specialized military units: Deploy snipers, turrets, mortar squads, and garrisons to defend against incoming hordes at Zombies Aren’t Real.
  • Air support: Request bombers and Gatling gun helicopters when ground defenses are no longer enough.
  • Civilian protection: Set up safe zones, gates, and other defensive structures to keep residents out of danger.
  • Custom maps: Create and explore additional scenarios through Steam Workshop support.
  • Online co-op: Team up with one other player and tackle zombie outbreaks together in online multiplayer.

Minimum System Requirements:

  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-bit
  • Processor: 4-core CPU at 3.0 GHz (Intel Core i5-6500 / AMD Ryzen 3 1200)
  • Memory: 8 GB RAM
  • Graphics: DirectX 11 GPU with 2 GB VRAM (Intel UHD 620 / GeForce GTX 750 Ti / Radeon R7 260X)
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Additional Notes: Choose “Low” in graphics settings for a smoother experience

Zombies Aren't Real PC (Early Access)

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