Dverghold’s dwarfs awakened something ancient beneath the isle of Rekestt, King Sterren sent word across the Shattered Sea.

Brave the haunted depths, or let the darkness rise. Oldschool dungeon crawler with turn-based combat and atmospheric soundtrack by Dungeon Synth artist Splendorius. … of first-person dungeon crawling. Lead a party of up to four into the haunted depths of Rekestt. Grid-based exploration in the tradition of Dungeon Master, Eye of the Beholder, and Might & Magic, paired with tactical turn-based combat where positioning, timing, and the terrain around you can mean the difference between glory and death. Between expeditions, return to your basecamp near the mining town Gravhollow.
Recruit mercenaries, upgrade your camp and speak with the characters there. Each has their own story to tell, and their own part to play in Dverghold. Inspired by the “blobber” dungeon crawlers of the 90s, with a homebase and roster management in the spirit of Darkest Dungeon and the archaic soundscapes of Dungeon Synth: Dverghold is built for those who remember when games didn’t hold your hand, and for a new generation discovering the genre for the first time.
When the last great age of civilisation was sundered by the breaking of the earth, a new folk arose from the ashes and set their mark upon the world of Hyrdengard, that realm which is now called the Shattered Sea. Through storms, pestilence, and ceaseless foes without number, the Dwarves of DVERGHOLD were tempered, and by fire and iron they were forged as the undisputed power of the Sea of Thorns. The Dwarves’ first forays awakened something ancient and hungry in the deep, and the shadows beneath Rekestt began to stir. Weary from a brutal campaign against the mountain trolls, King Sterren the Second now turns to the outside world.
His envoys travel across the waters to the prosperous island-city of Presdon, and beyond, seeking any who possess the courage – or desperation – to descend into the dark. From distant coasts, from battered ships, and from hidden corners of the Shattered Sea, they come: adventurers, wanderers, and vagabonds willing to risk not only their lives but their very souls to stand with DVERGHOLD against the rising dread below Rekestt. Navigate the haunted halls of Rekestt level by level, in hand-crafted dungeons full of secrets, traps, and worse.

Features of Dverghold:
- A RETURN TO THE GOLDEN AGE …
- Dverghold unfolds episodically throughout Early Access as the mountain is reclaimed level by level. Each major update represents another section wrested back from the darkness:
- Your first expedition into Rekestt. Establish your base, recruit your party, and face what dwells in the abandoned halls, where the Dwarves once lived. Re-conquer the throne of the Dwarven King fighting your path through stone and marble of the Dwarven halls.
- The deepest sections of Rekestt await. What eldritch horrors lie in the heart of the corruption will be revealed as we descend together. Your feedback shapes each descent: Early Access supporters help determine the path deeper into darkness.
- This is THE game for fans of dungeon synth, dark ambient, and atmospheric black metal.
- This is a full atmospheric album written for the game. Each track captures the essence of a fallen kingdom: melancholy laments of abandoned halls, oppressive silence in the deep, and the corruption that has taken hold.
- Dverghold has a Dungeon Synth soundtrack by renowned artists Splendorius and Kurald Galain. Splendorius has even exclusively composed an entire album for Dverghold! Haunting melodies and cozy atmospheric soundscapes accompany your descent.
Minimum System Requirements:
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit)
- Processor: Intel Core i3-6100 / AMD FX-6300 or equivalent
- Memory: 4 GB RAM GB RAM
- Graphics: RX400 series or GTX 1000 series or Intel Skylake integrated
- DirectX: Version 11
- Storage: 2 GB available space
- Sound Card: DirectX compatible








