Feed the Deep is an Action, Roguelike, Sci-fi game for PC published by Luke Muscat in 2024. This is a lovecraftian roguelite.
Feed the Deep PC Game 2024 Overview:
Dive into procedurally generated undersea caves. Collect gold and upgrade your equipment.
(v07.09.2024 Update added)
When they built the floating cities, they had no idea an insidious threat lurked deep below… Feed the Deep was built almost entirely by me, Luke Muscat. Back in the Old Times I was creator of Jetpack Joyride and Fruit Ninja. A couple of years ago I decided I wanted to try the ultimate game dev challenge and make a game completely solo. It is a compulsive lovecraftian roguelike inspired by the likes of Dome Keeper and Spelunky.
Dive into an ever-changing system of undersea caves. Collect resources that can be traded for upgrades and items. Explore ever deeper, managing dark spaces, limited oxygen, and hostile wildlife, and complete your mission to Feed the Deep.
This is inspired by Dome Keeper and Spelunky, mixed in with my own original ideas and twists. I’ve also been documenting the process on YouTube, so you can see the game go from hour one of development to where it is today!
Features of Feed the Deep:
- A lovecraftian roguelike by the creator of Fruit Ninja and Jetpack Joyride. Procedurally generated caves make every expedition different.
- Soundtrack by award-winning composer Cedar Jones (Jetpack Joyride and more).
- An atmospheric deep sea adventure with lovecraftian vibes
- Explore at your own pace. Dive fast and aggressive, explore slowly, dropping markers along the way.
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Minimum System Requirements:
- OS: 7
- Processor: 1.8 Ghz
- Memory: 4 GB RAM
- Graphics: Intel HD 4000 Series
- DirectX: Version 10
- Storage: 400 MB available space