Eco is a Simulation and Open World game for PC published by Strange Loop Games in 2018. Create your own detailed ecosystem.
Eco PC Game 2018 review:
First of all, You need to start crafting items in nature to start your work. Then, You will be able to use these items in your ecosystem.
(v0.11.1.8 Update added)
Enter the world of Eco, a fully simulated ecosystem bustling with thousands of growing plants and animals living their lives. Build, harvest, and take resources from an environment where your every action affects the world around you. An imminent meteor strike threatens global destruction. Can you save the world without destroying it in the process? Construct buildings and towns, tend to your farm, hunt wildlife, build infrastructure and transportation, craft clothing, build power plants, and research new technologies. Specialize in a craft and trade your goods to other players. Develop your civilization and sculpt your planet.
As your civilization grows, you’ll need to analyze data from the simulation; evaluating the impact you have on your world. Use this data as evidence in proposed laws, restricting harmful activities without disrupting the advancement of technology. Balance your individual needs with the needs of the community, all while maintaining the state of the ecosystem. The future of your world is in your hands.
Every organism in Eco exists as part of a detailed simulation; a disruption in one species can have cascading effects across the planet. Chop down all the trees, and habitats for creatures will be destroyed. Pollute the rivers with mining waste, and your farms will become poisoned and die.
Pros of Eco:
- Over 30 different craft tables, with hundreds of recipes.
- Hundreds of items, skills, craft tables, and building blocks.
- Create contracts for jobs that you would like players with different skill-specialties to accomplish for you. Take on contracts from other players that need the skills you possess.
- Design laws using a programmable template system to protect your world or increase your profits, enforced by the game if ratified by the population.
…
Basic System Requirements:
- OS: Windows 7
- Processor: Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GT 440 or AMD Radeon HD 5850 or Intel HD Graphics 4000 with 512 MB
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: DirectX®-compatible
Update please v0.11.1.10 with working Online Fix
It works !
Thank you so much for your answer and your work !
happy to help 😉
Hi,
I played yesterday on a private game, but today I can’t play on this same game. An error occured and says : “The server crashed with error ‘One or more errors occured. (Exception has been thrown by the target of an invocation.)’ and you can’t play. Check logs in ‘Eco_Data\Server\Logs’ for more information.
In the log it says :
[19:03:39.336] [8] [Error] [Eco] Failed to start the server. Exception was Exception: UnauthorizedAccessException
Message:Access to the path ‘C:\Users\Amandine\Desktop\Eco.v0.10.1.5-0xdeadc0de\Eco_Data\Server\WebClient\WebBin\Layers\Agave.gif’ is denied.
Source:System.Private.CoreLib
System.UnauthorizedAccessException: Access to the path ‘C:\Users\Amandine\Desktop\Eco.v0.10.1.5-0xdeadc0de\Eco_Data\Server\WebClient\WebBin\Layers\Agave.gif’ is denied.
at System.IO.FileSystem.DeleteFile(String fullPath)
at Eco.Simulation.WorldLayers.History.WorldLayerHistory.Init()
at Eco.Simulation.WorldLayers.WorldLayerManager.InitLayers(LayerInitOperation operation)
at Eco.Simulation.WorldLayers.WorldLayerManager..ctor()
at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean wrapExceptions)
Outer Exceptions:
One or more errors occurred. (Exception has been thrown by the target of an invocation.)
Exception has been thrown by the target of an invocation.
Any idea ? (Sorry, i’m not an english speaker, I do my best)
Hi, disable your antivirus and try again.
what the password and username for login?